Archive for the ‘Augmented Reality’ Category


Augmented Reality and Art

April 29, 2008

Now it is time to work on the final project. I would like to do something which mix-augmented reality with real thing. So I decided to loo around to see what has been done, and maybe get inspired.
Creative Space
We could say that this short movie is a kind of motion design sequence inspired by advertisement posters. The music created by Silencide, matches perfectly the performance, but I am not sure that we could call the all call an Augmented reality, as I believe that all those great effects were created in post-production, and not in real-time with some special tools. The colors used, the performances and the simple shapes does impress….I must say.

<div><object width=”420″ height=”339″><param name=”movie” value=”; /><param name=”allowFullScreen” value=”true” /><param name=”allowScriptAccess” value=”always” /><embed src=”; type=”application/x-shockwave-flash” width=”420″ height=”339″ allowFullScreen=”true” allowScriptAccess=”always”></embed></object><br /><b><a href=”″>Creative Space</a></b><br /><i>by <a href=”″>vjsigma6</a></i></div&gt;

Is it good or bad, but I do not seem to find any other artifact using Augmented reality. I do not think I will get any inspiration, new ideas this way. So I decided to start to shape my initial thoughts and go with the flow.


What can we not do with the wii……

April 20, 2008

Johnny Chung Lee

Head Tracking for Desktop VR Displays using the Wii Remote
This is amazing, ok it is not really art, but that could become art. I am running out of time, so unfortunately I will not get into it now, but I think that is something to keep in mind.
Using the wii remote connected to your pc and the infrared bar (connected to the wii console or else to power it), with a touch of programming, you can accurately track the location of your head and render view dependent images on the screen


Augmented reality Sculpture

April 10, 2008

I found this very interesting project by Pablo Valbuena. This artifact mixing a physical volumetric base (which is used as a support), with a virtual projected layer that allows controlling the transformation in space-time.” this creates wildly changing ‘shadows’ and contour lines that can be altered on the fly as a living artwork.

Augmented Sculpture Project

I am getting quite disappointed by the lack of Art in augmented reality; we could certainly say that Game is Art. Of course it is but I am thinking, hoping to find something more conceptual. A virtual fountain by R. Mutt, for example. What a disappointment, most of the websites are about the application itself and papers/essays telling fabulations about how immersive the experienced could be.
After a intensive Google search I came across the augmented Sculpture project, made I believe in 2003.
Real sculpture, modeled in 3D and bring to life in an animated sequence. The concept of taking something real and transposed in a virtual world is very attractive. In a art point of view it would have been even more appealing if the physical sculpture was created by the artist and transferred to this virtual world.

Augmented reality & virtual juggling

The project was called convergence 1.0. This performance combined two very unusual components: Juggling and informatics. There is not just element, but instead became subjects and object of the all spectacle. I think we could summarize the concept by “ What would be left of the juggling if we take away the balls?
The performance has been created in 2004. The main researches were based on the art of the movement around the juggling, and using digital as a tool. I was really absorb by the all performance, I have to say I have never paid attention in juggling before, but now I found the idea extremely original, and controversially enough very innovative.


Augmented reality

April 2, 2008

Augmented reality and Art

Is a very interesting field to play with? Imagine a digital sculpture popping out in you mobile phone’s screen.
I looked around to see what has been done with these tools. I came across the 3D painting. This has been made with one of the Augmented Reality Toolkit. That would be a very interesting to see this tool used in a similar way in a performance show. Cannot say anymore….I think this is an idea….maybe for our final show…

Augmented reality is not very developed in Art as such (as far as I can see). However in the eventuality and possibility of a total immersion, augmented reality start to get very appealing in the game world. I came across this video, of a second Life avatar being materialized in our real world. Materialized is obviously not the right word, it is in a way still virtual, nevertheless if you were some video display glasses, I am pretty sure you think it’s right there in front of you.

In Pursuit of the Ultimate Augmented Reality Game

Top 10 augmented reality demos

This is just waow.

The Magic Book

In 2003 an amazing book has been put together with thanks to a close collaboration between artists and engineers. The “Magic Book” has been quite an innovation in the application of augmented reality technology to especially in learning/teaching process and in this case children’s literature.
This technology allows representation of still or animated sequences with sound tracks to appear “magically” in three dimensions.

I found 2 Augmented Reality Tool Kits


The first one is ArToolKit, which is fully available, and look amazing. I downloaded the Mac version and of course as usual I was getting some problems.
First with the camera, which I managed to fix by changing directory through the xcode tools. Unfortunately I was still getting an error message, which I believe was related to VRML renderer.


This one is easier to use but the Mac version is not complete. I sent an Email to one of the engineer to get the SDK version. No Reply./ However I did Have a go and play around changing data etc….It is a cool tool to use even as a demo to understand how it works.

I tried to have a Mermaid popping up. Well it is a bit white (I lost the texture, I did change the pathway on the Mti file, but still…. white). I believe the data were too heavy as I end up having faces flying away…However it does look like a…. fish of some kind. I will definitely look into it further for my final project.
The concept is very easy the webcam  “read” the tag, which is recognized by the application. The application is calling out a file which will have the information needed to link the tag to the 3d Object…Et Voila……