Archive for the ‘A-Life’ Category


Generative art 2

March 7, 2008


What is Framsticks? a three-dimensional life simulation project. If you take the time to play with this application, you realize that this tool is quite versatile. You can model, simulate and optimize virtual agents, with three-dimensional body and embedded control system. Simulation model is described first. First the system introduces specific tools supporting human understanding of evolutionary processes, control and behaviors. I could not resist to play with it …PC only.

I did not have enough time to get further in the application, however the application is quite straightforward and easy to understand. You can choose different behaviors, sometimes quite complex…..

The Ant Farm

I played with this one, which I found very worthy of note especially for the behaviors.
The ant farm is a well-known simulator based on the ant’s aptitude to coordinate task of food gathering and their skill to recognize odors and own trace.
In this set up the ant does not have any memories and consequently do not remember their nest or food location. Instead they will follow odor traces placed on the ground. The trace will vanish after awhile which make their life a lot more disturbing.

Golly Simulator

At this moment I am looking at the Golly simulator. This is an open source
However there is an open source, a cross-platform Game of Life simulator called Golly. This application integrates different patterns and behaviors wrote in Perl or Python. It is very flexible in a way

Currently under development by Andrew Trevorrow and Tomas Rokicki. Our goal is to write a world-class Life simulator, solicit ideas and help from the planet’s best Life hackers, and share some of

I did found quite a few simulator, however, most of the time they are based on a square pixel behavior, which end up not very appealing graphically.

LifeLab Simulator

Golan Levin

I think there is no need to introduce Golan Levin. If I say things such as “The Dumpster’, “Messa De Voce”, “Swimming Particules” etc…., that should ring the bell, if not click straight away on the link and have a look.


is an interactive software artwork, developed in 2001, which allows the user to gesturally engage with “Diffusion-Limited Aggregation” (DLA), an organic simulation of a kind of tree-shaped mineral growth.

Golan website- Worth the detour


Evolving Computational Creatures
Beautiful website page, covering theme such as evolution, emergence, locomotion/movement etc…with example made from different artists.
To refresh my skill in Flash I add a go on the bacteria based system…and here the piece.

Unfortunatly I could not upload the flash file…..

generator x – generator art movement

Generating Art using real-time video graphic such as VVVV or processing
Some rally interesting projects are made with generating video. Most of the project in this 2 websites are fascinating, especially graphically. It is amazing what we can do with codes …..!!! I think I should learn, I start to get frustrated now.

Sommer and Mignonneau

I cannot move on to my next study without mentioning this two artists/engineer. They worked on different projects based on Genetic Art: a metaphor for artificial life, evolution, and gene manipulation. Beautiful work, a must seen.

click on the picture to see the animation