Archive for March, 2008


Visit to the Limehouse

March 24, 2008

Bronze is a very appealing material; it can be very smooth and will last forever. As I don’t know anything about sculpting, casting, molding, I decided to visit and learn from professional. This foundry uses one of the oldest techniques called Lost Wax. The lost wax process is a traditional method of casting bronze sculpture, which goes back in time to something like 5000 years. It is still used today in the casting of bronze sculpture because of the ability to achieve very fine detail and deep undercuts although more modern equipment and methods are used nowadays. This little guided tour was very interesting. Unfortunately it is not something I can do at home. I have to forget about lost wax techniques due to the price, time and skills required. However there are some other ways to get some very interesting result such as cold cast.

Work on progress.

Video: Lost Wax Bronze Casting

Lost wax Bronze casting process

Cold Cast

This technique involves combining bronze powder with epoxy resin to produce a thick liquid, which is poured into a silicone mould. The result is generally quite impressive as well, but of course not as valuable


Digital Sculpture

March 22, 2008

Bruce Beasley

Beasley is a recognize sculptor who uses 3 dimensional modeling to create his pieces. The digital tool allows him to work on the sculpture in a very spontaneous way, and accident can be save and developed in a very interesting manner.  I found some of his work very intense. The shapes used are generally very simple, but harmoniously put together. I am very keen on this kind of approach, using abstract geometric shapes with heavy concrete materials, such as bronze, aluminums…etc.

Cast Aluminum,1963

Corinne Whitaker

I have been looking into different Virtual and Digital sculpture’s forum, and this name kept pop in up.  I am desperately searching for her website (she must have one).
Here we go:

I felt very hard to find a female artist in the digital world. So it was quite endearing to find one in this field.  This artist creates sensuous and organic shape virtually and physically.   I really like the simplicity of the forms, and in the same time, you can feel a very strong touch of feminism.

“There are those who feel that digital art is created by a machine. I suspect that the same discomfort was expressed about photography some 150 years ago. The computer is essentially a big dumb box with almost infinite potential. It takes the sensitivity of the artist to work magic with any tool, be it paintbrush, crayon or computer.” Corinne Whitaker


3D Sculpture

March 14, 2008

Dan Collins

When I heard the word 3d Sculpture, the imae wo crossed my mind was “Twister” by Dan Collins

Or should we say the 3Dman is one of the pioneers of 3D sculpture. I particularly loved one of his self-portrait called “Twister”. The data were acquired with a Cyber ware full-body laser scanner. For the little story, Collins stood on a turntable, which was driven by his wife. This little simple touch, movements were captured during by the scan and gave this amazing and interesting distortion.

This is the 3d data gathered by the laser sc This is the final object printed layer by layer
There are some other artist out there exploring this technology creating beautifull and unusual artifacts.

Michael Rees

This artist has been exploring aesthetic vs artificial Life. One of this major piece “Putto8” appeared in every Digital Art textbooks. The first step of his worked is based on 3d modeling/animation, and then bring them to “Life” , bring then into our physical world using different media. Such as sculpture made of resin –filled plaster, or fiberglass etc…
This way of thinking, executing is very appealing. I am very fascinated by the process and the use of different material to recreate a 3d Print. I am seriously considering this concept on my final project.

Putto 22222
Black Patina on Bronze
Putto 82222 v2
Resin-filled plaster,3d print,Aluminum paint
Putto 82222

You can find an interesting paper on Putto 4

Artist statements of this 2 artists can be found o=in this website
3D sculpture – Rapid Prototyping

I came across this very interesting website: Bitforms

This is actually a gallery in New York City devoted to new media art practices. Since 2001, bitforms gallery has become a highly recognized place of exhibition for artists, curators, and collectors exploring new art forms. If I go back to New York I will definitely have a look. You can see pieces from artist such as Michael Rees, Golan Levin or even Manfred Mohr. This gallery is covering only bitforms art but any digital Art creations.


Generative art 2

March 7, 2008


What is Framsticks? a three-dimensional life simulation project. If you take the time to play with this application, you realize that this tool is quite versatile. You can model, simulate and optimize virtual agents, with three-dimensional body and embedded control system. Simulation model is described first. First the system introduces specific tools supporting human understanding of evolutionary processes, control and behaviors. I could not resist to play with it …PC only.

I did not have enough time to get further in the application, however the application is quite straightforward and easy to understand. You can choose different behaviors, sometimes quite complex…..

The Ant Farm

I played with this one, which I found very worthy of note especially for the behaviors.
The ant farm is a well-known simulator based on the ant’s aptitude to coordinate task of food gathering and their skill to recognize odors and own trace.
In this set up the ant does not have any memories and consequently do not remember their nest or food location. Instead they will follow odor traces placed on the ground. The trace will vanish after awhile which make their life a lot more disturbing.

Golly Simulator

At this moment I am looking at the Golly simulator. This is an open source
However there is an open source, a cross-platform Game of Life simulator called Golly. This application integrates different patterns and behaviors wrote in Perl or Python. It is very flexible in a way

Currently under development by Andrew Trevorrow and Tomas Rokicki. Our goal is to write a world-class Life simulator, solicit ideas and help from the planet’s best Life hackers, and share some of

I did found quite a few simulator, however, most of the time they are based on a square pixel behavior, which end up not very appealing graphically.

LifeLab Simulator

Golan Levin

I think there is no need to introduce Golan Levin. If I say things such as “The Dumpster’, “Messa De Voce”, “Swimming Particules” etc…., that should ring the bell, if not click straight away on the link and have a look.


is an interactive software artwork, developed in 2001, which allows the user to gesturally engage with “Diffusion-Limited Aggregation” (DLA), an organic simulation of a kind of tree-shaped mineral growth.

Golan website- Worth the detour


Evolving Computational Creatures
Beautiful website page, covering theme such as evolution, emergence, locomotion/movement etc…with example made from different artists.
To refresh my skill in Flash I add a go on the bacteria based system…and here the piece.

Unfortunatly I could not upload the flash file…..

generator x – generator art movement

Generating Art using real-time video graphic such as VVVV or processing
Some rally interesting projects are made with generating video. Most of the project in this 2 websites are fascinating, especially graphically. It is amazing what we can do with codes …..!!! I think I should learn, I start to get frustrated now.

Sommer and Mignonneau

I cannot move on to my next study without mentioning this two artists/engineer. They worked on different projects based on Genetic Art: a metaphor for artificial life, evolution, and gene manipulation. Beautiful work, a must seen.

click on the picture to see the animation